PC audio recording
Guides to a variety of PC audio functions
Introduction
This page covers useful information about working with audio at the DMC. The two main computers that are configured to work with audio are located at Stations 7 and 8 in the DMC multimedia lab. These are named "Stevie Ray Vaughan" and "Mance Lipscomb" (you may notice that all the DMC computers are named after famous Texas musicians). "Mance Lipscomb" has the most versatile audio connections, and is set up to record from cassette tape, LP, and any external source with a 1/8" phono jack (such as a minidisc or DAT player). For information on other audio topics not covered here, refer to the DMC's Audio Resources page, or consult the DMC staff.
Station 8 - "Mance Lipscomb"
Recording Audio from minidisc (or cassette, LP)
with Sound Forge
[for information about how to use the minidisc player/recorder, see the DMC minidisc guide]
1. Turn on the Parasound stereo preamplifier.
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2. Connect your audio device:
A. Minidisc
i. Connect your minidisc player. At the computer station, locate the loose 1/8" stereo phono plug at the end of the audio cable connected to the 'video' input in the back of the Parasound stereo preamplifier. Plug it into the headphone jack on your player.
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ii. On the preamplifier, make sure the button marked 'Line In' is selected. If it isn't, push it.
iii. Turn the volume on the minidisc player all the way up.
- Make sure the headphone preamplifier is somewhere in the middle range.
- Click on the speaker icon in the lower right hand corner of the screen, in the control bar, and make sure the master volume is pretty high up and that none of the other bars are turned down either.
- Make sure the minidisc player (or cassette, LP player) is turned up.
B. Cassette
i. Turn on the Tascam cassette player.
ii. Insert your cassette tape.
iii. On the preamplifier, select 'tape.'
C. LP
i. Turn on the Technics turntable.
ii. Put on your record.
iii. On the preamplifier, select 'phono.'
3. Turn the volume on the preamplifier to somewhere in the middle range.
4. Test the volume: Put on the headphones and press play, you should hear your audio through the headphones.
**If you are not hearing anything, or it is not at the desired volume, there are several different volume controls to check and adjust.
- Open Creative MediaSource Player from the programs menu, under 'Audio Editing.'
- Click on 'Play' > 'Recording Source' > 'Line-In 3.'
- Begin playback on your audio device, just before the part you wish to record.
- Immediately press the red 'record' button in the 'record' window to begin recording.
- Press the blue square 'stop' button when done recording.
- Stop playback on your audio device.
- Close the recording window, so a window opens up with your newly recorded sound clip.
5. Open Sound Forge (more detailed guides to Sound Forge are available on this site, this set of instructions, however, will take you through only the basics of recording).
6. Press the round red 'record' button in the upper left hand corner of the window, so the 'record' window opens up. The default recording attributes are 44,100 Hz, 16-bit, stereo--these settings are best for most applications. Go ahead and set the device to 'SB Audigy 4 Audio [DCC0].'
7. Check the recording volume: Play back a length of your audio and observe the sound bars at the right of the 'record' window. The loudest part of your audio should register at the highest recording level possible without clipping, or overload, occurring. (The sound bars should never rise out of the green range--clipping is designated by yellow and red.)
Adjust your recording volume with the preamplifier volume control--this is the only volume control that will effect recording volume (besides your audio device, which should just be left at maximum output), though others might effect your listening volume.
**If you begin playback on your audio device, and the sound bars in the 'record' window are not registering anything, but you can hear your audio through the headphones just fine, the computer might be set to the wrong recording source:
8. Record your audio.
9. You may edit this wave file as you see fit.
10. When you save your file, go ahead and save it in standard WAV audio format to retain best quality while editing. If you need it in a different format, convert it later when you are finished editing.
For more information, see the DMC's Sound Forge tutorial.
Station 7 - "Stevie Ray Vaughan"
Recording Audio from minidisc or other portable audio player
with Sound Forge
[for information about how to use the minidisc player/recorder, see the DMC minidisc guide]
1. Turn on the AudioSource stereo preamplifier.
2. Connect your (minidisc) audio player:
A. At the computer station, locate the loose 1/8" stereo phono plug at the end of the audio cable connected to the 'video' input in the back of the Parasound stereo preamplifier. Plug it into the headphone jack on your player.
B. Make sure the button marked 'Aux' is selected. If it isn't, push it.
C. Turn the volume on the minidisc player all the way up.
3. Turn the volume on the preamplifier to somewhere in the middle range.
4. Test the volume: Put on the headphones and press play, you should hear your audio through the headphones.
**If you are not hearing anything, or it is not at the desired volume, there are several different volume controls to check and adjust.
- Make sure the headphone preamplifier is somewhere in the middle range.
- Click on the speaker icon in the lower right hand corner of the screen, in the control bar, and make sure the master volume is pretty high up and that none of the other bars are turned down either.
- Make sure the minidisc player is turned up.
- Open Creative MediaSource Player from the programs menu, under 'Audio Editing.'
- Click on 'Play' > 'Recording Source' > 'Line-In 3.'
- Begin playback on your audio device, just before the part you wish to record.
- Immediately press the red 'record' button in the 'record' window to begin recording.
- Press the blue square 'stop' button when done recording.
- Stop playback on your audio device.
- Close the recording window, so a window opens up with your newly recorded sound clip.
5. Open Sound Forge (more detailed guides to Sound Forge are available on this site, this set of instructions, however, will take you through only the basics of recording).
6. Press the round red 'record' button in the upper left hand corner of the window, so the 'record' window opens up. The default recording attributes are 44,100 Hz, 16-bit, stereo--these settings are best for most applications. Go ahead and set the device to 'SB Audigy 4 Audio [C8C0].'
7. Check the recording volume: Play back a length of your audio and observe the sound bars at the right of the 'record' window. The loudest part of your audio should register at the highest recording level possible without clipping, or overload, occurring. (The sound bars should never rise out of the green range--clipping is designated by yellow and red.)
Adjust your recording volume with the preamplifier volume control--this is the only volume control that will effect recording volume (besides your audio device, which should just be left at maximum output), though others might effect your listening volume.
**If you begin playback on your audio device, and the sound bars in the 'record' window are not registering anything, but you can hear your audio through the headphones just fine, the computer might be set to the wrong recording source:
8. Record your audio.
9. You may edit this wave file as you see fit.
10. When you save your file, go ahead and save it in standard WAV
audio format to retain best quality while editing. If you need it in a
different format, convert it later when you are finished editing.
For more information, see the DMC's Sound Forge tutorial.
Creating CD Tracks
If you simply want your recording to be one track on a CD, then save your file. If you have too much blank sound at the end or beginning (an area where there is no visible wave), you can mark it and hit delete before you save the file, just as you would mark and delete text in a word processor. See the Sound Forge tutorial for more information on editing sound waves.
If you intend to have multiple tracks, you can either record each track by itself, and save as a separate file (RECOMMENDED!), or you can record the entire length of your project and split up the tracks later (MORE COMPLICATED.)
To split up tracks, first highlight the area of the
wave that will be your first track. In order to figure
out what area you want, click on the wave and hit
play in order to identify sections. If you are recording
music, or other sound with definite silences between
your intended tracks, the breaks will be easy to see.
Cut (Ctrl-X) the selection, open a new Sound Forge
file and paste. Save the file.
A section of "sound 1" is selected here, and could be cut and pasted to another file. |
Go back to the main file, and repeat this process until all your tracks have been saved as files.
To record to CD, use Easy CD Creator.
Note: when recording CDs from this computer (or any others in the DMC), you can use normal ("data") CD-Rs. "CD-R music" discs were created specifically for consumer stand-alone recording units, and while they "should" work for recording audio tracks from the PC, they sometimes are less reliable, and are not recommended. When using either type of CD-R: Always test your CD on an audio CD player before sending it off to an important audition/competition/important destination! "Regular" audio CD players can be less forgiving than computer CD-rom drives.
Converting Files/Creating MP3s
Any supported audio file can be opened in Sound Forge or Cool Edit, and converted to another type by using the SAVE AS option, under the File menu.
| Sound Forge supports: | Cool Edit supports: |
MPEG Layer 3, also known as MP3, is becoming the standard for audio file compression. It can cut an audio file down to as little as 10% of the original size, while still retaining good audio quality. MP3s can be played back on many standard computer programs, such as Windows Media Player and Quicktime. This is a good choice if you need to e-mail a short audio file as an attachment, or if you need to fit a large amount of audio on a CD.
NOTE: MP3 files copied directly to a CD will only play back on computers with compatible players, or special stand-alone CD players. When using EZ-CD Creator with the "create an audio CD" option, MP3's will be converted to much larger Wav files, and will play back on any CD player. If you wish to make a special MP3 CD, which is readable on specially marked CD players, you can do this through Toast Titanium on one of the G4 Macs, using MP3 CD mode.
In order to make an MP3 file in Sound Forge or Cool Edit, simply select File>Save As, and change the type of file to MP3. In Sound Forge, you can also change the MP3 settings. This is important if you are using your MP3 over the internet, and you need to make sure that the sound file will be readable with a certain speed of connection.
If you need to convert many files from one format to another, it is most convenient to use the Batch Converter program.
Saving Audio for the Web
There are a number of considerations when you are placing audio on the web. The first question is whether you will stream your audio, or whether other users will simply download it from your website.
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Streaming allows users to listen to a file while it downloads. Others will generally not be able to save your audio files if they are streamed, since the files are actually broken up in many small pieces. This is how internet radio, web broadcasts, and most web video works. Streaming requires a dedicated server, though--a computer that is configured solely to deal with a certain file type of streamed audio or video. Rice University has a RealMedia server for this purpose, which is available for faculty and other official university use. Contact Classroom Technology Services for more information. In order to prepare a file for streaming on the RealMedia Server, follow the directions in the file converting section, and select the RealMedia (*.rm) file type.
- Downloading audio files does not require a special server, but it does mean that your files will not be protected (i.e. whomever downloads your file will be able to keep it and edit it.) The best file format is probably MP3, as it keeps the size quite small, and thus allows a shorter downloading time. Follow the directions in the file converting section to create an MP3. Add your MP3 file to your on-line file folder, and make a link in Dreamweaver that points it. It will then be available for others to download. Any computer with a recent version of Quicktime, RealMedia player, or Windows Media Player will automatically play MP3s when they are downloaded. There are also numerous free MP3 players available on the web.
Special Effects/Processes (Sound Forge)
There are many special effects available on Sound Forge. To use any of them, first select the area of your sound file which you wish to change (this can be the entire sound file.) Then, select the effect you wish to use. With many effects, it is easier to test by using a small portion of selected audio before you apply the effect to the rest of the file, as the computer can process it much more quickly. If you like the settings, then undo your sample selection, select the entire target area, and then process with the same settings.
Some of the most commonly used effects are:
- Fade In/Fade Out
- Insert Silence
- Noise Gate
- Noise Reduction (listed under "DirectX" effects)
- Normalize
- Reverb
All the effects allow adjustments of various parameters. For quick use, many of them also have presets, available from a drop-down menus.
Delay/Echo
This effect creates a repetition or echo of the selected area of the sound file. It is found under the "effects" menu. There are two options: simple, or mulit-tap.
Simple can create a single repetition of the sound, or multiple ones. There are two sliders: delay time, and decay time. Delay time is the amount of time between the original sound and the repetition. If you select the "multiple delays" box, you can also select the decay time, or fade-out time (as an echo will eventually die away.)
Multi-tap offers more sophisticated control over multiple delays. You can select each "echo", or tap, and specify when it should occur (unlike the simple, which spaces the delays evenly.) To do this, select taps 1-8, and move the delay slider to the amount of time you wish. If you do not want all the taps to sound, simply move the slider to the left ("no delay") on each echo you do not want.
Equalizer
The equalizers are listed under the "process" menu. There are three options, but graphic is the most straight forward to use.
Low frequencies are towards the left, and high ones
are to the right. Click at any spot on the line, and
drag it upwards or downwards. Press preview to hear
the change before you process. REMEMBER: go easy on
the EQ!! One of the most commonly made mistakes in
using effects is to over-equalize sound. While it
will sound more and more impressive in the moment
to increase the bass in a male announcer's voice,
for instance, it may sound very over-done when you
listen to it a few hours later!
Fade In/Fade Out
Probably the most common effect, fading in and fading out are very useful in many situations. The fades are listed under the "process" menu. You can select fade in, fade out, or graphic. The first two options are presets, and generally work well. If you wish to have more control, use the graphic fader.
Move the slider on the right downwards to create
a fade out, or move the slider on the left downwards
instead to create a fade in. Test your settings by
using the "preview" button before processing.
Insert Silence
This is a very simple tool, listed under the process menu. It allows you to insert a specified number of seconds of pure silence anywhere in your sound file.
Noise Gate
The noise gate, listed under the effects menu, allows you to "mute" any sound below a certain level. This can be useful for any file that has a low level unwanted hiss or noise between the "good" sounds. The gate "opens" once the sound becomes loud enough, and "closes" when the sound falls below the set level. The attack time slider sets how quickly the gate opens, and the release time slider sets how quickly the gate closes. For quick peaks, such as recordings of percussion, a fast attack is preferred. For more ethereal sounds, a slower attack is better.

Normalize
This tool, listed under the process menu, allows you to boost the volume level of your selection as high as possible without distorting (assuming that your orignal file is not distorted.) The normalizer sets your highest "peak" to the maximum volume, and raises all other sound proportionally.
Reverb
Another popular tool, listed under effects menu, the reverb adds a little bit of echo to the sound. This can fill out a "thin" sounding voice or musical instrument, for instance. NOTE: reverb effects all sound in your selected area. This includes any hiss, hum, or background noise. It is best used only on recordings that have little else except the main subject. And, of course, best used with discretion.
Advanced Effects
Many more effects and processors are available on Sound Forge.
| Under the "process" menu: | Under the "effects" menu: |
| There is also a section with DirectX effects. Some of these (including a list of "Sonic Foundry Express FX") are identical to those above, but a number are unique. |
Unique DirectX Effects:
Noise Reduction
In the situation that you are working with poorly recorded audio or other audio with extraneous sound, you can sometimes fix this with the Sonic Foundry Noise Reduction, listed under the DirectX menu.
The easiest method is to use one of the standard
presets. If you wish to tweak the settings, click
the "help" button for information on each
attribute.
Click and Crackle Removal
This tool is useful for removing clicks and pops from records, as well as other sources that may have had static or other brief, loud noises introduced. This is not a good process to use if there is a good deal of extra noise, as it will only removed extremely short "peaked" waves.
Vinyl Restoration
This is similar to Click and Crackle Removal, but it gives several more options that are useful to cleaning up records. As with the other advanced effects, it is best to start with a standard preset, and then fine-tune the controls.

High-End Effects
Not all effects processors are the same, as many audiophiles will tell you. This explains why in the world of "outboard" effects, many people still use vacuum tube equipment, or rely on effects made by certain manufacturers.
The DirectX menu features three effects created by TC Electronics, a well-respected manufacturer of stand-alone effects units. You can use the presets on any of these effects, or change each of the parameters manually.
| The Dynamics processor can make audio sound more even and music more "punchy" | |
| The TC EQ is a "parametic" equalizer that allows you to select three frequency ranges, and cut/boost them. | |
| The TC Reverb is a warm-sounding effect, with control over the amount of reverb that is mixed with the "clean" signal. |
Other Audio Programs
The DMC has a few other programs which may be of use:
- Acid is an audio program that works with looped, or repeated, sounds to create pieces
- Batch Processor allows you to convert multiple audio files to a different format, to change other audio settings, or add effects, at the same time
Acid
Sonic Foundry's Acid program is installed on the computer "T-Bone Walker." It is a loop-based music program, intended for use with dance/techno and other repetition-based music. A small collection of samples, or short audio files that can be looped, is included (C\Documents and Settings\All Users\Documents\Acid Files\Audio Samples\Audio.)
You can create your own samples by recording or importing audio to the computer and editing them to the desired length. ACID also has features to stretch time samples, or cut them down, in order for them to fit a specified tempo. See the ACID help menu for more information. Sound Forge also supports the creation of loops for Acid when you use the special Acid menu bar.
Each track is represented by a horizontal bar. To add a track/sample to your project, select one from Acid's explorer window, and double-click it. The name of the sample will appear on the left column of Acid's work space. The samples then show up as small blocks that can be placed to the right of the sample name, using the "pencil" tool. The block size will depend upon the length of each sample.
Check out a short section of one of Acid's Demo songs,
M.O.
Batch Converter
The Batch Converter program allows you to select many audio files, and convert them to a different format at the same time, without having to individually change the settings for each file. It supports most standard audio formats:
Batch Converter also allows you to add
effects or other processes to your sound files.
This is useful, for instance, if you have a large number
of sound clips which you want to be run through a certain
equalizer settings. To do this, select the "Edit
plugin chain" option and add the desired effect.
Next, go to the "plugin settings" menu to
make changes to the effect. Make any changes to the
destination file type (i.e. whether you need it to convert
to a different kind of audio file) and then process.
If you have any other audio questions, refer to the DMC Audio Resources page, or ask a member of the DMC staff for assistance.
