3D Modeling, Animation

Advanced Blender: Animation and Rendering

Participants will get an overview of the Blender UI and then learn basic concepts of modeling, parenting and rigging in order to animate a mechanical device. The second half of the workshop will go over applying materials, adding lighting and render options and features. The topics covered are:

  • modeling
  • grouping and parenting
  • rigging
  • animating with keyframes
  • applying materials and shader overview
  • rendering options and features
  • compositing and final video output

Zoom Workshop "Animating Blood Cells in Blender 2.8"

Participants will get a short introduction to Blender then create red and white blood cells to animate in a blood channel. The fundamentals from this workshop can be applied to making a variety of biological renderings. The features and topics to be covered are:

  • Creating and applying Blender materials
  • Using the subdivision modifier
  • Using Particle systems
  • positioning camera and lights
  • basic modeling

video of results may be viewed here